Any show that can rhyme “trouble you” and “D-W” in the intro is good enough for me. It’s hard to believe this show only ran for two seasons, but when you get 91 episodes squeezed into that two year run it leaves plenty behind to enjoy. DWD was a spinoff from DuckTales, and when you put the two together with Chip and Dale’s Rescue Rangers, you were set for an hour and a half of Saturday morning bliss (and an hour and a half of “quiet time” for mom and dad.)
Drake Mallard seemed a normal resident of St. Canard…living with his adopted daughter Gosalyn, but he was of course a superhero in disguise, fighting crime with his trusty sidekick Launchpad McQuack (who came directly from DuckTales.) This was something he tried to hide from the Muddlefoot’s next door, Herb and Binkie, with their sons Tank and Honkard (Honkard was the only smart one of the bunch, AND he knows who Drake REALLY is.)
Sometimes fighting alongside The Justice Ducks and S.H.U.S.H., DW is forced to do battle with the evils of The Fearsome Five (Negaduck, Bushroot, Liquidator, Megavolt and Crackerjack) and F.O.W.L. (Fiendish Organization for World Larceny) while trying to keep his identity and ego in check.
The success of the tv show spawned a comic book series, one that has recently been relaunched. Could success on paper bring DW back to the small screen? Only time will tell if we will indeed get dangerous once again.
For a double dose of dangerousness, here’s an episode AND a clip of the NES game, one that I had completely forgotten about until I watched part of it and remembered how much I HATED the hook part. Grab a bowl of ProStars and enjoy!